24. Bose-Einstein Disco Complex: This is going to be a tricky one for many, but I really did appreciate this entry this time. I really enjoyed it for what it is, especially with the added drum beat that added a heck of a lot of energy to it. The different tracks have been mixed in well together, and honestly? I’d love to watch this being performed on a launchpad or other controllerism setup. (With bonus cookies for having a sample of Prof. Poliakoff)
I don’t even know how I’d begin to tackle that, but I feel compelled to try since you mentioned it.
also how is it that everybody immediately recognizes prof Poliakoff
Okay sci’s track is really fucking amazing
Was there ever any doubt?
YES there was any doubt! from me!
I was honestly super worried that everyone would listen and be like “this is not Hurricane Dial 2.0, and I am disappointed.”
afaict that’s not the general reaction though, so I’m glad. :)
the link for tess remixes goes to soft spectrum !
apparently I am terrible at copy and pasting. >_<
ah, the problem here is the header.
you should save your sounds as *.RAW
but…it’s also not quite that easy. you have to take a few things into consideration.
how to start: for everything I’ve done, I played a tone at the note of A (~440 Hz, or some multiple) and exported the sound as a WAV at 44.1 kHz (which gives the resulting image a bit of a tilt, but whatever)
this makes one period about 401 pixels wide, so set 401 (or some multiple. if you see “scanlines”, change the width. 802 seems to work for me in most cases.) as the width for image import, and pick a random number for the height.
important: if you export the sound as an 8 bit WAV, open the file as an image with a bit depth of 8 bits per pixel. (8 and 24 are the best options to work with. I use irfanview for this, no idea what import options other programs have)
of course, you could ignore that last bit, but you’ll get a very noisy image.
so what are you looking at? (assuming 8bit sound opened as an 8bit image), black means low point, white means high point. a saw wave would look like a perfect gradient going from left to right. a square wave would look like a straight line division: black on the left, white on the right, and no grey.
for a 24bit image, I haven’t quite figured that out. each channel seems to be something different.
ok I made some changes, now what? first, you should note this:
those first few, not-gradient-looking pixels? that’s the header. if you keep these intact, it makes things just a little bit easier. nothing required though
what you need to do: save the resulting image as RAW data if you can.
if not, a BMP will suffice. (just change the extension. it’s basically the same thing, just backwards.)
open up your modified RAW file, chop off the first 0.1 seconds or so (if needed), and you should be done.
hopefully this was helpful :)
1. for awake-at-a-decent-hour people
2. because this probably fits pretty well on my main blog too
I can’t think of anything else to add/change for my R&R entry
but it’s not hurricane dial 2: the sequel so I’m not really expecting anyone else to like it. <_<
see you in the reject pile